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Why is it that I notice so many brilliant scientists using Macs for their personal computers; why does the Lawrence Livermore & Berkeley Labs buy millions of dollars worth of Macs?
If you want to make computers that really work, create a design team composed only of healthy, active women with lots else to do in their lives, and give them carte blanche.
When Steve Jobs toured Xerox PARC and saw computers running the first operating system that used Windows and a mouse, he assumed he was looking at a new way to work a personal computer. He brought the concept back to Cupertino and created the Mac, then Bill Gates followed suit, and the rest is history.
When I left Apple, it had $2 billion of cash. It was the most profitable computer company in the world - not just personal computers - and Apple was the number one selling computer.
I worked at a local country club that I never belonged to. I did random tasks in the pro shop and supposed to be in charge of the register, but that didn't go so well. They quickly realized I was better with people, not computers.
Music is composed on computers and other electronic equipment; producers don't want to spend money on orchestra.
I grew up before computers. Computers are changing things, not all for the good.
Bounty hunters these days - because everything is so sophisticated with computers and surveillance, it doesn't have to be a one-man-army-type guy who goes in and kicks a door down.
The whole aesthetics of computers very much feeds into my OCD. They fill my head with obsessionalities and my actions become very repetitive. It seems quite inimical to the dreamy state out of which fiction comes which seems so much less causally repetitive than the way one works on computers.
We've lost these qualities, these abilities to do something by hand. Some illustrators have it still, but it's just not art. We have photography. We have cameras and computers that do it better and faster.
Smartphones can relay patients' data to hospital computers in a continuous stream. Doctors can alter treatment regimens remotely, instead of making patients come in for a visit.
I think I was lucky to come of age in a place and time - the American South in the 1960s and '70s - when the machine hadn't completely taken over life. The natural world was still the world, and machines - TV, telephone, cars - were still more or less ancillary, and computers were unheard of in everyday life.
The only thing I do on a computer is play Texas Hold 'Em, really. Obviously my cell phone is a computer. My car is a computer. I'm on computers every day without actively seeking them out.
The computer is not, in our opinion, a good model of the mind, but it is as the trumpet is to the orchestra - you really need it. And so, we have very massive simulations in computers because the problem is, of course, very complex.
I have nothing against investment banking, but it's like massaging money rather than creating money. If you're in physics, you create inventions, you create lasers, you create transistors, computers, GPS.
Computers let people avoid people, going out to explore. It's so different to just open a website instead of looking at a Picasso in a museum in Paris.
My dad used to work at IBM, so we used to get discounts on computers and stuff, and I did have a ThinkPad.
People are seduced by signals from the world, but that is manipulation, not reality. Computers have learned more about us than we've learned about them.
I don't like computers. I still like to do my drawings by hand.
People are good at figuring out what's attractive, and computers are good at quickly searching and finding. You put them together, and bang!
I am very bad at computers. I don't really know how to write email.
Computers are wasteful of paper and time. Once, we'd get documents with a few errors. Now, people make hundreds of copies until each sheet is flawless and memos are duplicated endlessly. Managers get swamped with emails.
Starting early and getting girls on computers, tinkering and playing with technology, games and new tools, is extremely important for bridging the gender divide that exists now in computer science and in technology.
I like stuff designed by dead people. The old designers. They always got it right because they didn't have to grow up with computers. All of the people that made the spoon and the dishes and the vacuum cleaner didn't have microprocessors and stuff. You could do a good design back then.
We want 'Doll & Em' to be something we're proud of. We'd love to do another series, but it's not the be-all and end-all. Our friendship is the be-all and end-all.
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