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Mistakes are part of the game. It's how well you recover from them, that's the mark of a great player.

A story isn't a charcoal sketch, where every stroke lies on the surface to be seen. It's an oil painting, filled with layers that the author must uncover so carefully to show its beauty.

A story is alive, as you and I are. It is rounded by muscle and sinew. Rushed with blood. Layered with skin, both rough and smooth. At its core lies soft marrow of hard, white bone. A story beats with the heart of every person who has ever strained ears to listen. On the breath of the storyteller, it soars. Until its images and deeds become so real you can see them in the air, shimmering like oases on the horizon line. A story can fly like a bee, so straight and swift you catch only the hum of its passing. Or move so slowly it seems motionless, curled in upon itself like a snake in the sun. It can vanish like smoke before the wind. Linger like perfume in the nose. Change with every telling, yet always remain the same.

If our lives are tales that Allah tells, then we are the audience as well as players, and it is by living these tales that we receive their lessons.

A champion uses his trump card only when the other player has a king.

Do not hate the player, nor the game...rule it!

Every game is winnable if you change your mind about what the prize should be and your perspective about the players at the table.

Love begets wisdom, thus it is, as often misconceived, more than vain layers of tenderness; it is inherently rational and comprehensive of the problem within the problem: for instance, envy is one of the most excused sins in the media of political correctness. Those you find most attractive, or seem to have it all, are often some of the most insecure at heart, and that is because people assume that they do not need anything but defamation.

I never thought of clothes as having a life of their own -but they do. We all wear an outer layer to hide who we really are.

The problem with truths is that they're like spices. Add a little, and it can enrich things, let you experience more layers. But if you pour out too much, it becomes unpalatable.

Every day, hundreds of observations and experiments pour into the hopper of the scientific literature. Many of them don't have much to do with evolution - they're observations about the details of physiology, biochemistry, development, and so on - but many of them do. And every fact that has something to do with evolution confirms its truth. Every fossil that we find, every DNA molecule that we sequence, every organ system that we dissect, supports the idea that species evolved from common ancestors. Despite innumerable possible observations that could prove evolution untrue, we don't have a single one. We don't find mammals in Precambrian rocks, humans in the same layers as dinosaurs, or any other fossils out of evolutionary order. DNA sequencing supports the evolutionary relationships of species originally deduced from the fossil record. And, as natural selection predicts, we find no species with adaptations that only benefit a different species. We do find dead genes and vestigial organs, incomprehensible under the idea of special creation. Despite a million chances to be wrong, evolution always comes up right. That is as close as we can get to a scientific truth.

Reading all the quotes in the world won't make you or me into Plato, Gandhi Or Einstein, just like watching hundreds games of soccer won't make you a soccer player or taking a yoga class will make u a yogini, or reading a golf book will make you a golfer. We need to put the Knowledge to practice and that is the challenge. Put it to work for you, make the effort to Follow Through

Definitions and meanings change all the time. Truth and reality are very volatile, indefinite, multi layered and sometimes very paradoxical. That's why it is very fiddly to make a set definition for the phenomena of our daily life. ( " Did not expect it would ever happen, there" )

Some people think football is a matter of life and death. I assure you, it's much more serious than that. -Bill Shankly, Scottish football (soccer) player

Abby Wambach, #20, one of the best players in the world, two-time Olympic gold medalist, FIFA World Cup champion, top international goal scorer. During her last game she didn't start, but she cheered so hard and so loud -from the bench- that the US won anyway.

Bridge-players tell me that there must be some money on the game 'or else people won't take it seriously'. Apparently it's like that. Your bid - for God or no God, for a good God or the Cosmic Sadist, for eternal life or nonentity - will not be serious if nothing much is staked on it. And you will never discover how serious it was until the stakes are raised horribly high, until you find that you are playing not for counters or for sixpences but for every penny you have in the world.

Any game where the goal is to build territory has to be beautiful. There may be phases of combat, but they are only means to an end, to allow your territory to survive. One of the most extraordinary aspects of the game of go is that it has been proven that in order to win, you must live, but you must also allow the other player to live. Players who are too greedy will lose: it is a subtle game of equilibrium, where you have to get ahead without crushing the other player. In the end, life and death are only the consequences of how well or how poorly you have made your construction. This is what one of Taniguchi's characters says: you live, you die, these are consequences. It's a proverb for playing go, and for life.

The mind is a complex and many-layered thing, Potter... or at least, most minds are...

"God does not play dice with the universe; He plays an ineffable game of His own devising, which might be compared, from the perspective of any of the other players [i.e. everybody], to being involved in an obscure and complex variant of poker in a pitch-dark room, with blank cards, for infinite stakes, with a Dealer who won't tell you the rules, and who

"Seven years, Dawn. Working with the Slayer. Seeing my friends get more and more powerful... a witch. A demon. Hell, I could fit Oz in my shaving kit, but come a full moon, he had a wolfy mojo not to be messed with. Powerful, all of them. And I'm the guy who fixes the windows.

The difference between me and other people is that they all walk around with onion skins wrapped around them. Pre-meditations, pretentions, the faces that they present to the world, the faces that they present to themselves.. onion skins that come in layer after layer. They're on the inside of all that. And I... I am the inside of the onion skin walking around. I am only me.

I find myself thinking back to something I saw on the local news about a year ago. A teen football player had died in a car accident. The cameras showed all his friends after the funeral-these big hulking guys, all in tears, saying, "I loved him. We all loved him so much." I started crying, too, and I wondered if these guys had told the football player they loved him while he was alive, or whether it was only with death that this strange word, love, could be used. I vowed then and there that I would never hesitate to speak up to the people I loved. They deserved to know they gave meaning to my life. They deserved to know I thought the world of them.

People said that video games were bad because they made you numb to death, made you register entrails splattering across a screen as a sign of success. In that moment, Val thought that the real problem with games was that the player was suppossed to try everything. If there was a cave, you went in it. If there was a mysterious stranger, you talked to him. If there was a map, you followed it. But in games, you had a hundred million billion lives and Val only had this one.

I think when you become a parent you go from being a star in the movie of your own life to the supporting player in the movie of someone else's.

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Sometimes, if you don't have kids yourself, it's assumed you won't understand or know how to play a mom, which is kind of silly if you think about it.

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