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Search For linear In Quotes 26

It's easy to fall into the trap of assuming that a new technology is very similar to its predecessors. A new technology is often perceived as the linear extension of the previous one, and this leads us to believe the new technology will fill the same roles - just a little faster or a little smaller or a little lighter.

SpaceX is only 12 years old now. Between now and 2040, the company's lifespan will have tripled. If we have linear improvement in technology, as opposed to logarithmic, then we should have a significant base on Mars, perhaps with thousands or tens of thousands of people.

Doing linear scans over an associative array is like trying to club someone to death with a loaded Uzi.

So much of what we do as artists is a combination of personal experience and imagination, and how that all creeps into your work is not so linear.

Many think of memory as rote learning, a linear stuffing of the brain with facts, where understanding is irrelevant. When you teach it properly, with imagination and association, understanding becomes a part of it.

Like all major transitions in human history, the shift from a linear to a circular economy will be a tumultuous one. It will feature heroes and pioneers, naysayers and obstacles, and moments of victory and doubt. If we persevere, however, we will put our economy back on a path of growth and sustainability.

I've never been convinced that experience is linear, circular, or even random. It just is. I try to put it in some kind of order to extract meaning from it, to bring meaning to it.

Public figures talk and act as if environmental change will be linear and gradual. But the Earth's systems are highly complex, and complex systems do not respond to pressure in linear ways.

I thin many people's deviant behavior starts with dreams because dreams are so non-linear... as if there's an assumption that everything has to be linear or has to be plotted.

There's a logic to dreams that doesn't necessarily follow linear narrative. You don't know why things happen, it's your subconscious pushing you, to give you information.

There is no reason to design buildings that are more basic and rectilinear, because with concrete you can cover almost any space.

A lot of people in our industry haven't had very diverse experiences. So they don't have enough dots to connect, and they end up with very linear solutions without a broad perspective on the problem. The broader one's understanding of the human experience, the better design we will have.

The five stages - denial, anger, bargaining, depression, and acceptance - are a part of the framework that makes up our learning to live with the one we lost. They are tools to help us frame and identify what we may be feeling. But they are not stops on some linear timeline in grief.

I'm lying, yes, but why do you force me to give a linear explanation; linear explanations are almost always lies.

We are all nodes of God. Between us, we are experiencing everything, and why wouldn't God, the True God, do exactly that? In the seminal movie Groundhog Day, the hero at first sees the daily recurrence in which he is trapped as hell itself and does everything to free himself from it, even though he can't. By the end of the movie, he has changed his perspective, and understands that he is actually in a process that allows him to become a God. When he achieves perfection, that's when he escapes from the loop. You have to change your mindset too. You have to escape from linearity. You have to embrace the cyclical. You may not be up to it yet. But you will be one day. You will be comforted by this amazing reality you are in, you are part of, you are contributing to

For the same reason there is nowhere to begin to trace the sheaf or the graphics of differance. For what is put into question is precisely the quest for a rightful beginning, an absolute point of departure, a principal responsibility. The problematic of writing is opened by putting into question the value of the arkhe. What I will propose here will not be elaborated simply as a philosophical discourse, operating according to principles, postulates, axioms, or definitions, and proceeding along the discursive lines of a linear order of reasons. In the delineation of differance everything is strategic and adventurous. Strategic because no transcendent truth present outside the field of writing can govern theologically the totality of the field. Adventurous because this strategy is a not simple strategy in the sense that strategy orients tactics according to a final goal, a telos or theme of domination, a mastery and ultimate reappropriation of the development of the field. Finally, a strategy without finality, what might be called blind tactics, or empirical wandering if the value of empiricism did not itself acquire its entire meaning in opposition to philosophical responsibility. If there is a certain wandering in the tracing of differance, it no more follows the lines of philosophical-logical discourse than that of its symmetrical and integral inverse, empirical-logical discourse. The concept of play keeps itself beyond this opposition, announcing, on the eve of philosophy and beyond it, the unity of chance and necessity in calculations without end.

People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.

Games by nature have more plot options and non-linear qualities than TV and film.

So much of what we do as artists is a combination of personal experience and imagination and how that all creeps into your work is not so linear.

My idea in terms of managing a narrative or in thinking in my creative life is that you could easily argue that the past the present and the future all occur simultaneously and if you can postulate that then you're not strictly bound to a linear narrative.

There's a logic to dreams that doesn't necessarily follow linear narrative. You don't know why things happen it's your subconscious pushing you to give you information.

I thin many people's deviant behavior starts with dreams because dreams are so non-linear... as if there's an assumption that everything has to be linear or has to be plotted.

There is no reason to design buildings that are more basic and rectilinear because with concrete you can cover almost any space.

A lot of people in our industry haven't had very diverse experiences. So they don't have enough dots to connect and they end up with very linear solutions without a broad perspective on the problem. The broader one's understanding of the human experience the better design we will have.

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